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Dnd expedition to the demonweb pits cover art
Dnd expedition to the demonweb pits cover art











The latter is particularly appreciated you run through a lot of monsters in an adventure like this, and that short section saves a tremendous amount of DM prep time. Everything relevant (except for treasure) is listed on one or two pages, including maps, monster stats, and recommended tactics. It's worth noting that this adventure uses the encounter format for encounters. The map of Greyhawk is dense with buildings, and the encounter maps are clear. The book is attractive and easy to read, with good artwork in a traditional fantasy style. It a nice nod to a world that's steeped in gamer tradition and history alluding to larger happenings in the world while only embroiling the PCs in a few of them lets players feel connected without feeling overwhelmed. Greyhawk's iconic characters such as Mordenkainen also make an appearance, although not in a heavy-handed way that ends up bailing the PCs out of trouble. By nicely switching up combat encounters, traps, mysteries, and city encounters, this adventure goes a long way toward alleviating many common complaints about massive dungeon adventures. There's always a risk in large adventures that encounters will fall into a pattern or become tedious. The design includes numerous side quests and takes the heroes back and forth between the dungeons and the city several times, a pacing feature that I wish more mega-dungeons would use. I appreciate that this adventure seldom degrades into a dull dungeon crawl.

#DND EXPEDITION TO THE DEMONWEB PITS COVER ART FULL#

The dungeons are full of easter eggs and references for long-time fans of Greyhawk lore, without becoming tedious for new players who haven't previously encountered the campaign world. Portions of each of the three towers are detailed, with a mixture of old and new maps that nevertheless keep the themes for each tower intact. You can expect that those spaces are full of monsters, riddles, traps and the leftover magic of the archmage Zagyg himself. They're interconnected, of course, with miles of tunnels, caverns, passages and rooms throughout and around them. The ruins of Castle Greyhawk consist of three major towers: the Tower of Magic, the Tower of Zagyg, and the Tower of War.











Dnd expedition to the demonweb pits cover art